Hell Knight

The Hell Knight is a boss in [Fortress|Slender Fortress].

Description
The Hell Knight's attacks are similar to those of the Imp's: it throws fireballs at long range and substitutes to clawing attacks at close range, but it lacks sudden leaps and its clawing attacks are much slower, which gives the player enough time to dodge. However, it has a biting attack, which gives it a farther reach, and the green plasma it throws are much larger, more powerful, and have a wider area of effect, making them more dangerous in enclosed spaces. However, its ranged attacks are somewhat easier to dodge, as the Hell Knight's height means they are launched from farther up, making it possible to literally run under them.

The Doom 3 Hell Knight is actually tougher than the original Hell Knight, having almost as many hitpoints as the original Baron; the Doom 3 Hell Knight takes six direct rocket hits to kill, while the old Baron usually took five (depending on the random damage rolls). It is probably for this reason that there is no Baron of Hell in Doom 3; the Hell Knight fills the role. Essentially, rather than being the new version of its namesake, the Doom 3 Hell Knight is the reinterpretation of the original Baron of Hell.

In Slender Fortress
The Hell Knight is a Boss in the Doom 3 pack. He is stunnable. You can still hear his roaring if the player dies without moving. The Hell Knight kills every class instantly except the Heavy and Soldier, suggesting he deals nearly 200 damage. He is pretty fast and can spawn up to 3 versions of himself.

In Medic's Slender Fortress server
The Hellknight is originally one of Medic's old bosses. The Hellknight can kill a Pyro and a Demo (Unless the Ali Babi's Wee Booties are equipped) in one hit, which means it deals 175 damage, but the Heavy and the Soldier can survive a hit from this creature. Hellknight is a fast boss and is one of the fastest and toughest bosses on Medic's Slender Fortress server. Hellknight is a old boss from Medic's Slender Fortress server but after the 4 new bosses update, this creature didn't spawn on ANY map anymore.

Trivia

 * For some reason, on Medic's Slender Fortress server, when the current boss is Hellknight and the current difficulty is Insane, Hellknight won't spawn in the round. Hellknight will spawn on large maps like Hydro (Hydro is the most common map to spawn Hellknight on insane.) whenever this boss is on the active round and the current difficulty in the round is Insane.